Seth Brodrick
June 14, 2010
Project 3 – Option 1 – Student Assignment
Student Assignment
This Snell’s Law simulation tells us how a ray of light will behave as it (1) reflects off of a surface and (2) transmits
through a media with a different index of refraction. Using the Snell’s Law simulation on the website, play around
with the blue Incident Ray, and observe the (1) Reflected Ray and (2) Transmitted Ray.
Set N1 at 1 and N2 at the following settings: 1.5, 2.0, 4.0, and 5.0. What happens to the angle of reflection at
the index of refraction of N2 is increased? What happens to the angle of refraction as the incident ray passes into
N2?
Do the Assignment
If N1 is set at 1 and N2 is increased, the reflected ray will not change at all. It will continue to reflect at the same
angle. The refracted ray, however, will bend more towards the normal, or perpendicular, making the angle of
refraction smaller. If N1 is larger than N2, the refracted ray will bend away from the normal, or perpendicular,
making the angle of refraction larger. If N1 is too much larger than N2, then there will be no refracted ray, only a
reflected ray.
I felt like this application was one of the more helpful applications, especially because it helps teach something
that many students struggle with. It was good to get on the internet and search for things that I can incorporate
into my classroom (when I get one). I was unaware of the wealth of supplemental things online. Also, I had my
business-minded girlfriend do the exercise I typed up, and it made sense to her. So I feel like this is something
that could easily be used to help teach about the behavior of light rays.
Also, if you need to see the application for yourself and you want to download it yourself, there is a file called
lvrt.zip that you need to download and put in the same folder as this application in order to get the application
to work. I've got them both saved on my computer and wouldn't mind forwarding them to you or bringing my
computer in and showing them to you .. Thanks!